Kingdom Hearts Birth by Sleep Command Boards
List of Command Boards
Keyblade Command Board
- 1: Ragnarok then Zero Gravity if you already have it
- 2: Cure / Magnet
- 3: Strike Raid / Poison Edge
- 4: Blizzard / Aero
- 5: Slow / Confuse
In the Mirage Arena, there is only Zero Gravity.
Opponents: Terra, Ventus, Aqua (minus the one you're playing as)
Special: Keyblade Glider – You can move to the square of your choice.
Royal Command Board
- 1: Stun Edge
- 2: Focus Block (Terra, Ventus) or Focus Barrier (Aqua)
- 3: Meteor Shower then Fire Dash if you already have it
- 4: Fire / Thunder
- 5: Stop / Bind
In the Mirage Arena, there is no Command square.
Opponent: Cinderella
Special: Bibbidi-Bobbidi-Boo – Roll a dice and get 200 GP x your roll.
Spaceship Command Board
- 1: Firaga
- 2: Aerora / Thundara
- 3: Ignite / Blackout
- 4: Lightning Ray then Zero Graviga if you already have it
- 5: Sonic Blade / Thundaga
- 6: Limit Storm (Terra) / Mini
In the Mirage Arena, there is only Zero Graviga.
Opponents: Experiment 626, Gantu
Special: Gigawatt Jolt – Surround the player with a magnetic field stealing GP from opponents less than four squares away, diagonally included.
Toon Command Board
- 1: Blizzara
- 2: Deep Freeze then Freeze Raid if you already have it
- 3: Blizzard, but will not appear if you already have Deep Freeze
- 4: Cure / Zero Gravira
- 5: Confusion Strike
- 6: Stopra / Bind
In the Mirage Arena, there is only Freeze Raid.
Opponents: Minnie, Captain Justice
Special: Fantasia – Awards GP based on the number of panels you control.
Skull Command Board
- 1: Quick Blitz
- 2: Photon Charge then Magnega if you already have it
- 3: Poison Edge / Munny Magnet (Aqua only)
- 4: Binding Strike
- 5: Aerial Slam / Blitz
- 6: Mine Square / Firaga
- 7: Zero Gravira / Aerora
In the Mirage Arena, there is only Magnega.
Opponents: Peter Pan (will use Double Dice if he can), Captain Hook
Special: Pixie Dust – Allows you to move the opponent of your choice to any square on the board.
Honey Pot Command Board
- 1: Fira / Fire Surge
- 2: Sacrifice (Terra only) / Confusion Strike
- 3: Thunder Roll (Ventus only) / Thundara (Terra, Aqua)
- 4: Zero Gravira / Mine Square
In the Mirage Arena, there is only Thundara.
Opponent: Winnie the Pooh, Tigger (will use Double Dice if he can)
Special: Hunny Hunt – Pots with honey appear randomly on the board. Those with bees will make you lose GP, those without give 500 GP. A pot also lands on you when the Special is used. (Note that this Special also unlocks Rabbit's Character File in the Reports)
Secret Command Board
To unlock this board, you have to win a game on every other board. It's also already unlocked in the Mirage Arena even if you haven't unlocked outside of it.
- 1: Lightning Ray then Thunder Surge if you already have it
- 2: Magnega
- 3: Zero Graviga
- 4: Sonic Blade (Terra) / Zero Graviga / Thundaga
- 5: Ragnarok if you don't have it, and if you do the square won't appear
- 6: Fire Dash
This is the only board having more Commands in the Mirage Arena than outside of it. From top to bottom and left to right, here are the Commands:
- 1: Aerial Slam
- 2: Thundara
- 3: Magnera
- 4: Cura
- 5: Blitz
- 6: Fire Surge
- 7: Aerora
- 8: Thundara
- 9: Confusion Strike
- 10: Fire Dash
Opponents: Terra, Ventus, Aqua (minus the one you're playing as)
Special: Keyblade Glider – You can move to the square of your choice
Tips
Hand & Combos
There are four types of cards you can have in hand: Attack, Magic, Miscellaneous and Joker. You can combine these cards before rolling to get a special effect.
- Stun: make an opponent skip a turn.
- Double Dice: you can roll two dice.
- GP Protector: prevents the next GP loss, by any source (damage panel, stepping on someone's panel, Gigawatt Volt, Captain Dark).
- Navigator: allows you to go in any possible direction.
- Triple Dice: you can roll three dice.
- Confuse: your opponents will go in a random direction when there is an intersection, for three turns.
- Double Toll: for 5 turns, your panels toll is doubled.
- GP Magnet: you receive GP based on the number of panels your opponents own.
- Joker's Fortune: any of the above or Panel capture (claims a random panel).
- Golden Fortune: any of the above or Zone capture (claims a random zone).
Captain Dark / Captain Justice Special panel
After visiting Disney Town, all the Special panels can start any of the three events: original, Captain Dark, Captain Justice.
Captain Dark will follow the player around the board for several turns and steal GP from them. He can also buy expensive panels (with your GP). You can get rid of him by passing through another player.
Captain Justice is the exact opposite: he will give you GP or buy panels with his own GP. But be careful as you can also lose him for another player if you walk through them.
Pete's D-Link
After you visit Disney Town, you might encounter Captain Dark / Justice while playing, if someone lands on a Special panel. If you activate it yourself, there is a good chance you will unlock the D-Link after the game.
When you have it, on Final Mix, use it 10 times to obtain a PSN Trophy!